this is a blue bomb
ent_fire env_shooter ent_fire propane break ent_create env_ar2explosion ent_fire env_ar2explosion addoutput "material effects/bluemuzzle" ent_create prop_combine_ball ent_fire env_ar2explosion explode ent_fire prop_combine_ball explode ent_create logic_timer ent_fire logic_timer addoutput "targetname timer1" ent_fire timer1 toggle ent_fire timer1 addoutput "refiretime .7" ent_fire timer1 enable ent_fire timer1 addoutput "startdisabled 0" ent_fire timer1 addoutput "UseRandomTime 0" ent_fire timer1 addoutput "ontimer env_ar2explosion,kill" give point_tesla ent_fire point_tesla addoutput "targetname mytesla" ent_fire mytesla addoutput "radius 200" ent_fire mytesla addoutput "m_SourceEntityName mytesla" ent_fire mytesla addoutput "beamcount_min 30" ent_fire mytesla addoutput "beamcount_max 40" ent_fire mytesla addoutput "m_soundname DoSpark" ent_fire mytesla addoutput "thick_min 3" ent_fire mytesla addoutput "thick_max 6" ent_fire mytesla addoutput "lifetime_min 1" ent_fire mytesla addoutput "lifetime_max 3" ent_fire mytesla addoutput "interval_min 0.5" ent_fire mytesla addoutput "interval_max 1.5" ent_fire mytesla addoutput "m_color 24 58 358" ent_fire mytesla addoutput "m_flradius 50" ent_fire mytesla setparent !activator ent_fire mytesla setparentattachment Anim_attachment_Rh ent_fire mytesla dospark ent_remove myteslaent_create env_explosion ent_fire env_explosion addoutput "targetname explosion1" ent_fire explosion1 addoutput "iMagnitude 100" ent_fire explosion1 addoutput "radiusoverride 6" give env_alyxemp ent_fire env_alyxemp addoutput "targetname emp2" ent_fire emp2 setparent !activator ent_fire emp2 setparentattachment anim_attachment_Rh ent_fire emp2 settargetent explosion1 ent_fire emp2 StartDischarge 9 ent_fire beam noise 2.5 ent_Fire beam color 608-0-0 ent_fire beam addoutput "damage 100" ent_fire beam addoutput "classtarget mybeam" ent_fire explosion1 explode ent_fire explosion1 addoutput "classname
made by me
